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Ink is better than the best memory.

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Aasim's Web Corner

Ink is better than the best memory.

Tag: iPhone

iOS How to record Audio in iOS Application;

How to record Audio in iOS Application

Aasim Naseem, December 9, 2012April 9, 2025

Hello dev mate; Hope you had a good weekend and refreshing Monday; Today we’ll learn how to record audio in iOS application; Now a days, I’m working on an application where I need to record voice of user for some processing; I tried some framework classes from iOS sdk in…

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iOS Available Disk Space of iOS Device - AasimNaseem.com

How To Find Available Disk Space of iOS Device?

Aasim Naseem, February 14, 2012April 27, 2025

Hello, iOS fellows; Hope life is as bright as the retina display of iPhone 4S  (: Well, its a Valentine’s night and I’m writing this blog post at mid night, thinking that may be someone get some benefit with these few lines and saved his/her time to googling here and…

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iOS

EmailSend Application in iPhone

Aasim Naseem, January 6, 2012April 27, 2025

Hello everyone, Hope all is good around you. Here is another tutorial for iOS applications. I’m composing a series of tutorials on different topics; you can find the rest of the post under iOS categories. So here we go; in this application we will see how to send email on…

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iOS

Not enough frames in Stack – iO|

Aasim Naseem, January 10, 2011May 5, 2025

If you are getting this error message in your console while running your app on iPhone/iPod (specially on 1G, having ios < 3.2) Above error is in UIKit.framework, it can be in any library. You need to closely look into error and find out the library Name. Following solution is for UIKit.framework;…

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iOS MonoToch-AasimNaseem.com

MonoTouch: Building iPhone Apps Using C# and .NET

Aasim Naseem, September 25, 2009May 5, 2025

Novell has released MonoTouch 1.0, what it claims is the industry’s first solution for developing applications for the iPhone and iPod Touch using the Microsoft .NET Framework, including C# and other .NET programming languages. Until now, developers primarily built iPhone applications using C and Objective-C. With MonoTouch, the creativity of millions of…

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